homebrew wondrous items 5eirish travellers in australia

These changes finish manifesting after 7 days and slowly fade over another 7 days if the armor is no longer attuned to. While holding it, you can use an action to expend 1 or more of its charges to summon 1 Mephit per charge in an unoccupied spaces that you can see within 30 feet of you. The spectral swords shed bright light in a 10-foot radius and dim light for another 10 feet. Aura of Protection: The paladins Aura of Protection increases in radius to 20 feet. You gain a +3 bonus to AC, as well as to attack and damage rolls with natural weapons, while transformed into a beast, even if the hide merges into your new form. Mephits are friendly to you and your companions. While attuned to Oathkeeper you gain the following tenet: "Honesty. The dice have advantage (or automatically succeed depending on DM) on any gambling check made by someone attuned to them. The blade of this glaive crackles with potent electrical energy. The flask magically restores one charge per day. Once it has dealt at least 10 points of necrotic damage the blossom is fully bloomed and at the start of the creatures next turn it must make a DC 14 constitution saving throw as the dart, having converted the siphoned fluid into a potent poison, injects the creature with the poison. If you roll a 1 on an attack roll, roll a d20. Notify administrators if there is objectionable content in this page. When a creature that is not undead or a construct is struck with a Bleeding Bouquet dart, it roots itself into the creature, requiring an action to be removed. As the weapon gains charges the clear blade fills with blood. Something does not work as expected? On any other result, the next target hit by the weapon within the next minute takes an extra 1d10 lightning damage. Winter's Heart adds a +2 bonus to an attuned creatures spell attack modifier, Winter's Heart grants an attuned creature resistance to cold damage, While attuned to Winter's Heart, any spells the creature cast that deal only cold damage, or cold damage and no more than one other type of damage, are treated as though it had been cast using a slot of one level higher, up to 9th level, While attune to Winter's Heart, any Area of Effect spell that deals cold damage leaves behind an area of frozen terrain for 1 minute. Save Save Homebrew Wondrous Items For Later. Blink - The double edged blade of this dagger seems to infrequently phase in and out of reality for brief moments. Attempt a Charisma check against the dragon contested by it's own Charisma check, if you succeed the dragon's soul is absorbed by this weapon and it gains an additional 1d6 damage to its activated state, you add the dragons breath weapon damage type as an additional option for the activated state, and you gain resistance to the dragon's breath weapon damage type. Roll a d20: Weapon (hand crossbow), rare (requires attunement). When you make an attack with this weapon, you can use your choice of your Strength, Dexterity, or Wisdom modifier for the attack and damage rolls. Curse. Dungeons and Dragons (D&D) Fifth Edition (5e) Homebrew Backgrounds, Homebrew Magic Items, Homebrew Monsters, and Homebrew Spells A creature takes 8d6 lightning damage on a failed save, or half as much damage on a successful one. The Magic Initiate feat or multiclassing can open up a second classes cantrips for use, but they still use that classes spell casting ability. In his haste he brushed against the man's black coat, muttering a word of apology before sprinting off. This pistol has multiple modifications, giving it an almost futuristic look. Authority has a +2 modifier to attack and damage rolls. Arm of Dawn is constructed of a mysterious metal harvested from a fallen star. Planar Bane: Valor deals an additional 1d6 damage to creatures not native to the prime material plane. A creature attuned to Kyzzierth's Renown has advantage on Deception (CHA), Intimidation (CHA), and Persuasion (CHA) rolls made when interacting with dragon type creatures and knows the Draconic language. Wondrous item, very rare (requires attunement by a creature missing a hand or an arm) The arcane propulsion arm from Eberron: Rising from the Last War is an effective weapon for player characters who are missing a hand or arm. Bastion is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Bastion. Wondrous Item, Legendary (requires attunement). While other magic items might be more flashy or exciting, the Bloodwell Vial is almost essential to keep a sorcerer viable at later levels. Plunging his blade deep into the heart of the dead greatwyrm the knight drew forth a weapon to control the very aspect of winter. On a failed save, the creature takes 3d10 force damage and is pulled in a straight line toward the center of the sphere, ending in an unoccupied space as close to the center as possible (even if that space is in the air). While attuned to Ice you are immune to disease and can't be charmed or frightened. Few have met the gaze of the vengeful nature guardians depicted in its form and lived to tell the tale. This unusually small hand crossbow packs a mighty punch. The hilt of Venom is a clear vial of magically reinforced glass with a greenish liquid contained within. If it will assuage your fears, view this as a simple transaction of business in which your preparation was matched against my wit, with the only outcome likely in such a scenario having come to pass. You have advantage on the attack roll if the target is wearing armor made of metal. With Wild Shape, druids can become unstoppable as they temporarily turn into animals of steadily increasing power. A vial will coat three bullets before it needs to be replaced. The swords appear at your side and remain there until you dismiss them as a bonus action or until you fall unconscious or remove the circlet. As a bonus action, you can summon the spellbook, causing it to teleport instantly to your hand. This beautiful blade, crafted from ancient valerian steel and enchanted with magics long forgotten, has a +3 to attack and damage rolls. Perhaps due to this series nearing an end with only wondrous items left to explore a number of thoughts arose while looking at these 20 items collectively across the three lists. A creature with legendary actions can't be turned to ash in this way. Each bracer can store a number of weapons equal to the wearers proficiency bonus. When you do, a large, shadowy sickle blade erupts from the raven's beak and the cane glows with fiery embers. A white robe was made for good, gray for neutral, and black for evil. No matter what poison is contained, a creature attuned to the weapon may replace the poison with another over a long rest. While attuned to this weapon it has the finesse property and has a +1 bonus to attack and damage rolls. This property of the weapon can't be used again until the next dusk. This tome functions similarly to how a wizards spell book funcitons, however this tome is used to record cantrips. Weapon (glaive), Artifact (requires attunement). While attuned to Blackfyre you can't be charmed or frightened. This pistol counts as a +1 pistol for attack and damage rolls, and a creature attuned to this pistol can reload it as a bonus action or an action. Winter's Heart is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Winter's Heart. Arm of Dawn has three states; dormant, awakened, and ascended. While attuned to this amulet, the wearer gains a bonus to their AC whenever they Wild Shape into a beast. You can ignore the loading property of both weapons if you are proficient with them. When The Wailing Hunger gains four charges it awakens and turns on its wielder, lashing out with violent insatiable hunger. The scroll then vanishes in a plume of vapor, and it destroyed. While attuned to Oathkeeper, Fiend(Devil) type creatures are always hostile to you and will actively work against your best interests, even to the detriment of their own. For 1 hour creatures that would observe (sight, sound, smell) the wearer must succeed on a DC 18 Charisma Saving Throw or be charmed. Giger, Clive Barker, and classical iconography.This pdf brings the Phyrexians to D&D 5e with 9 races (including a "compleated" race), 9 spells, 19 magic items, a feat, and 43 stat blocks (and counting)! Death's Vigil. Once per turn when you hit a creature with a melee attack using the staff, you can expend a spell slot of 3rd level or lower to deal an extra 1d6 force damage to the target, plus another 1d6 per level of the spell slot. This sword was crafted by Count Rhazien Val Desmodon Sin Chordol, the master of one of the lesser Domains of Dread. Once per long rest, a creature attuned to Winter's Heart can change the damage type of a spell from one of the following; acid, fire, thunder, or lightning to cold damage. Lux has a +3 bonus to attack and damage rolls and deals radiant damage rather than piercing. This wicked looking greataxe counts as a +3 Weapon. He seeks to rebalance the flow and seasons of nature, eager to destroy anything that threatens to change the natural ecosystems of the world. The smelting process of which reformed the blade both physically and magically, taking the enchantments innate to Ice and completely changing them for the two child blades. While wearing this coat, you have advantage on Charisma (Deception) checks. On a failure they take 8d4 piercing damage and their walking speed is halved until the start of your next turn. This weapon deals necrotic damage instead of slashing. Each of these bracers are linked to a small demi plane. He may share stories of his kingdom from time to time if an anecdote serves to further his ambitions. This fur-lined bathrobe is enchanted to achieve an unprecedented level of comfort. This gold and jade dagger is always cool to the touch no matter the environment and is set with a hollow emerald in the pomel which contains a liquid poison. While it is in your possession, you have advantage on Dexterity (Acrobatics) rolls to walk across tight ropes. Wikidot.com Terms of Service - what you can, what you should not etc. He missed the man's self-satisfied smile as he turned the corner. Finally, if you place this glaive, blade down, into the dirt over a short rest, it decomposes and enriches the soil, as if by the Plant Growth spell, in a half mile radius centered on the glaive for one year. Homebrew Wondrous Items. This effect ends when the attuned creature is reduced to 0 HP, rendered unconscious, affected by a Dispel Magic spell cast at 5th level or higher, or until there are no more living creatures within eyesight. This beautiful crimson blade was crafted with it's twin, Widow's Wail, from the smelted remains of Ice. Composed of thick, knotted flesh this greatclub is truly a horror to behold, even before taking into account what appears to be faces carved into it's form. As an action you can exhale a cone of red sap in a 40-foot cone. Will to Live. When you throw the bola make a ranged attack roll, if you are proficient with the sling you are proficient with the bola. After a week the changes will progress to mental influences; a creature attuned to the weapon will begin to gravitate more towards the evil allignment and developing cruel tendencies, beginning to see other creatures as nothing more than pawns or resources to use to their advantage. When used by a rogue to deal sneak attack damage, rather than dealing Xd6 sneak attack damage, the damage is modified to 1d6 * X. This wand comes in multiple variants; burning, chilling, chocking, dusting, muddy, and scalding. Additionally, a creature attuned to this amulet can use their action to expend and roll a single hit die to heal a creature within 5 feet that is at 0 HP for the amount rolled plus the attuned creatures Constitution modifier. Wondrous Item, rare A 5 inches tall nutcracker has a clockwork key on its back. I would also like to thank The Homebrewery for such an amazing tool to use! Each variant corresponds to a matching variant of elemental Mephit. When you are two weapon fighting with both hand crossbows, you gain the following benefits: This metal quarterstaff is carved with intricate grooves along its length, which do not line up in the center of the staff, creating two distinct patterns on either side. Righteous Leader. Magic Weapon (rapier), artifact (requires attunement). Roll a d8 to determine the card's suit using the table below, or draw from a real deck of cards to determine the suit instead. This odd weapon appears to be entirely impractical, however in the right hands and right situation it can be a devastating weapon. Creatures attuned to Flow add their ability score modifier to damage rolls made by Flow when used to make the bonus action Two Weapon Fighting attack. Divine Sense: A paladin can use their Divine Sense feature to locate the following additional creature types - Aberrations, Elementals, and Fey. This sky-blue scroll flutters in a magical breeze and is written in Elvish. While wielding this war pick, you can use an action to cast the Flesh to Stone spell (DC 17) from it once per long rest. While the cleric of death laughed at his attempts to cast within the ball of silence, Oscar cocked his head, gripped his wand, and, without a word or a gesture, disintegrated the villain where he stood. The Wailing Hunger can hold a maximum of four charges. This solid white sand is made from the crystallized bones of a powerful Sorcerer and is steeped in magic. If using the sash would cause the spell to target a second creature, you choose the new target. If you reduce a true dragon of at least CR 15 to 0 hit points with an attack from Blackfyre you can attempt to absorb the dragon's soul into the weapon. You gain these benefits while attuned to the spellbook. Wondrous Item, rare (requires attunement). You can move through the space of another creature and pass through small holes, narrow openings, and even mere cracks, though you treat liquids as though they were solid surfaces. Attacks with this weapon deal an additional 1d4 poison damage. Additionally you know the Druid Craft and the Decompose cantrip. You gain temporary hit points equal to the fire damage dealt, which last until the start of your next turn. Additionally, if Rupture or its wielder are subjected to fire damage, it gains a charge. Advanced Search. You can use a bonus action to magically shuffle the cards of the deck, tapping either the top of the cards or its box when you do. Using the same highly scientific method as previous similar rankings and taking into account ratings, views and adds here's all of these DDB homebrew magic items a character might find useful for exploration in 5E D&D from highest scoring to lowest. You don't add your Dexterity modifier to the damage of this attack (unless it's negative). An Adult White Dragon - Infusion of Ice: Whenever a creature is hit by an attack with The Devourer when it is infused with a White Dragon Infusion, the target must make a DC 15 Constitution Saving Throw or have their movement speed reduced by 10 feet until the start of their next turn. While attuned to this item you gain proficiency in the Nature and Animal Handling skills. When you cast a spell as a ritual, it only takes 5 minutes longer to cast than normal, rather than 10. Melding Fabric. While the fighters held the blade, I was busy studying it. Once per turn, as part of the attack action, this dagger can be thrown at an object, structure, or creature within range; when the blade lands a creature attuned to it can chose to teleport to the dagger location, appearing with their hand on the hilt, or can teleport the dagger back to themselves, causing it to appear in their hand. This document will continue to be steadily updated over time with new items added and potentially artwork being added as well. Weapon (longbow), very rare (requires attunement). Thanks for checking out our 5e homebrew! This radius increases to 45 ft. at paladin level 18. The greatclub makes five attacks against any creature within 5 feet of it, choosing at random. This small red-brown felt pouch contains 2d6+2 magical darts. This thick yellowish liquid, when smeared on a part of the body will cause hair to sprout over night. Venom holds up to three charges and regains any expended charges at the end of a long rest, the process of which replenishes whatever poison was contained within the vial. Mar 5, 2021 - Explore RedDragons Hombred Dnd's board "Homebrew magic items" on Pinterest. Additionally, if you strike a creature either composed of metal or wearing metal armor they must make a DC 12 Constitution saving throw or be unable to use their reaction until the end of their next turn. This attack is made with a +8 modifier and deals 9 (1d8 + 4) piercing damage. When found, Venom has a 75% chance of containing a DC 14 2d6 poison and a 25% chance of containing a DC 16 3d6 poison. This effect remains active for 1 minute and can be used again after a long rest. While under this effect the wearer sheds bright light in a radius of 30 ft and dim light for an additional 30 ft. Personality. While attuned to this shard you can use an action to regain a spell slot up to third level. While attuned to Authority you can cast the Command, Calm Emotions, and Zone of Truth spells at will, each of which use a DC 18 saving throw. You have a +1 bonus to attack and damage rolls with this weapon. You can replace one of these melee spell attacks with a weapon attack as part of this special Attack action. Weapon (Club), very rare (requires attunement). Once per day, as an action, the wearer can become a Beacon of Dawn for one minute. Armor (padded), very rare (requires attunement). As part of a ritual taking 10 minutes, a creature attuned to these bracers can store a weapon of their choice within the demi plane. Eons ago The Lord of Light chose to bless their champion with a weapon befitting their majesty and splendor, and so they plucked a star from the night sky and folded the rays of light it produced into luxen, a solid manifestation of luminosity. Or any tear or hole in a person. You can add your spellcasting ability modifier to any Constitution saving throws you make to maintain concentration on a spell. Additionally, within the sphere, loose objects are pulled towards the center and nonmagical fires are snuffed out. Even if the material component is not normally consumed by the spell, a spell cast with Sorcerer's Sand consumes the Sand. If you don't issue any commands to them, they defend themselves from Hostile creatures, but otherwise take no Actions. Every decade that the creature stays attuned to Kyzzierth's Renown they must roll on the Indefinite Madness table, the result of which cannot be healed outside of an act of the gods. You have a +1 bonus to attack rolls made with the darts. Creatures attuned to Lux treat darkness and dim light as if it were bright light and can see through all manner of magically created darkness short of darkness created by another deity or similar creature. You get a few cantrips, including the beloved vicious mockery, as well as access to fear. Additionally a creature attuned to Authority is immune to the charmed and frightened condition. This weapon counts as a +1 flail. You gain the following benefits while wearing it: When you cast the spell in this way you use the ambient light to create solid luxen in the desired form. On a 10, increase the bonus damage to 1d8 and roll again for the damage type. 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homebrew wondrous items 5e